Post-Classical Cinema and Digital Apocolypse

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Undergraduate Film Mind Map on Post-Classical Cinema and Digital Apocolypse, created by Fraya Locke on 23/02/2021.
Fraya Locke
Mind Map by Fraya Locke, updated more than 1 year ago
Fraya Locke
Created by Fraya Locke almost 4 years ago
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Resource summary

Post-Classical Cinema and Digital Apocolypse
  1. Both CGI and photographic footage as 'real'
    1. The viewer connects to what is shown on-screen regardless of where is originates from
      1. As long as it is visually credible (Prince)
    2. Opposing views of framing reality
      1. "those directors who put their faith in the image and those who put their faith in reality" - Bazin
      2. Dependant on the filmic and directorial style
        1. Italian Neorealism
          1. German Expressionism
            1. James Cameron, Christopher Nolan, Steven Spielberg
              1. Francis Ford Coppola, Vittorio De Sica
              2. The creation of new worlds using CGI
                1. Do they need to be based on reality to be realistic?
                  1. Is it any less believable?
                  2. Manipulating and controlling form to highten action on an expressive level rather than a realistic level
                    1. ie. superhero movies/action films
                      1. Does it make it less believable the less 'real' it is?
                        1. Focus on the spectacular visuals
                          1. Does this detract from the narrative importance? Or is there a balance?
                            1. Idea that technology destroys the narrative story
                              1. More about the weakness of the story than the strength of the technology
                          2. CGI films as 'virtual reality'
                            1. Associations with CGI as computer-generated spectacle vs serious, realistic films
                              1. Photographic films as exploring a self-awareness within the audience
                                1. CGI films as purely surface level awareness, focused on the phenomenal
                                2. Is 3D more immersive and therefore more realistic?
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